If you want to make engines, start with the lowest level and build. But if you want to make games, start with something mature. I added a renderLimiter and with it I have 40-60 fps with Vsync. But if I render the Level 200x200 I have 10-15 fps. Viewed 199 times -1 Im learning LWJGL and I am writing a simple game. Get a constantly updating feed of breaking news, fun stories, pics, memes, and videos just for you. Ask Question Asked 7 years, 7 months ago. Any way is a great way to learn and you get better by doing. Reddit gives you the best of the internet in one place. So, the choice is really up to you on how you do it. Whereas the features were already present in JME3. LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications. I tried, and again it took days to implement, test, fix, etc.
Java lwjgl games windows 8.1#
OS: Windows 8.1 圆4 CPU: Intel i5-3230M Quad Core 2.6 GHz (3. Even now, I think to myself that I love the complex behaviors of JME3, but I like how streamlined JPCT is, so why not recreate those features myself in JPCT (or even LWJGL). I have this problem in almost all games that use Java/LWJGL, like Minecraft, 3079 - Block Action RPG, and 3089 - Futuristic Action RPG. When I started working with JME3 (and even JPCT as an exercise) I was able to create a simple solar system game with localized audio for the planets, simulated orbits and gravity in a matter of days. It's certainly something I have struggled with for a long time because I enjoy the engine dev part, but always get trapped and don't have a finished product to show off. I am not saying this to doubt your ability, but if you want to develop a game, focus on game development and not engine development. How comfortable are you developing everything from scratch? Loading a simple OBJ model will require you to parse the OBJ file itself, or you can use JPCT or JME3 and call the asset loader. For suggestions related to this subreddit
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